Some are produced, others are constantly available such as software upgrades. Likewise, sectors which are linked to each other by jumpgates could be on opposite sides of the galaxy, with many sectors in between.ĭue to the ease of use of the jumpgates and the prospects of many more undiscovered gates leading to new sectors, many of the races have not progressed much with interstellar travel technologies. It is theorised that all sectors in the X Universe are contained within the Milky Way, with some being cosmically close but not directly linked to each other by a jump gate. Each sector is vast in dimensions but the central area usually contains the stations and gates. The total number of sectors is about 162 in X³: Reunion version 2. The X Universe is a collection of sectors connected by a system of two-way jumpgates. Main article: X Universe (Fictional Setting) All moving ship class objects which can be acquired by the player can be flown by the player. The player can own an unlimited number of ships and stations. Credits can be used to buy wares to trade, equipment, space station schematics, and ships (both to fly and command). The main driving force of the game is to acquire ‘credits’, the universal currency in the X Universe. When within stations the player remains in their ship but is protected by the stations shields. Ships can dock at different stations depending of their class. The player remains in a ship unless they eject into space wearing a spacesuit. The game is free roaming where the player can go and do whatever they like, wherever they like, whenever they like (permitting they have the in-game means to do so such as race notoriety, rank, and equipment). As of November 10, 2006, the version 2.0.01 of X3 Reunion no longer uses StarForce copy protection. The Steam release does not include StarForce copy protection, but uses Steam's own DRM. In July 2006, the game was made available on Valve Software's Steam system. The European, United States and Australian retail releases use StarForce copy protection. The open ended gameplay allows the player to achieve close to everything even without playing the plot line. These games are best described as Space simulators which incorporate trade, combat, ship and station management. The game is the sequel to X²: The Threat ( 2003), which in turn followed X: Beyond the Frontier ( 1999). X³: Reunion is also being ported to Linux and should be released May 2007. The game was intended to be Egosoft's first multiplatform release on both Windows and Xbox, but the plans changed and shortly before the PC release, it was revealed the Xbox version had been cancelled. General information about the X³ Bonus Pack and the individual upgrades is in the discussion topic for this article.Īvailable languages: English, German, French, Italian and Russianģ1.Jul.07 X³: Reunion Universe Maps - Medium Quality 3.55 MB - 4.X³: Reunion is a computer game in the X series developed by Egosoft and released late 2005. Note that in this case not all script files associated with the plugin will be removed, but only the ones which will stop the script from running in your game. If you have a plugin installed and you wish to stop it from running, you may unselect it. ![]() It will update all of your installed plugins to the latest version. The first time you run the installer, make sure you have all of the plugins that are currently active in your game checked. Only the plugins you select will be installed. Mobile Mining / Mineral Collection Software *new*.This new, complete archive contains all of the bonus plugins, any number of which can be selected for installation.
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